Alexa enabled smart camera and connected experience

Aberrator Mark I — Personal Project

Created March—April, 2017

Multimodal, Interaction Design, UX, Physical/Digital & IoT, Voice UI, Product Design

How might we design a system that minimizes the friction between a photographer's creative vision and the final product?

Timeline
March 28th — April 27th

In this solo school assignment I was given an extremely short turn-around time to design a multi-modal connected experience based on the Amazon Alexa platform. The key here was to validate an early stage idea and to get to a prototyping stage as quickly as possible.

However, my first step was to identify a problem worth solving.


The Final Product.

The ecosystem includes: A smart DSLR camera, a smartphone application, a desktop application, and an Alexa Skill.

My First Steps

Before diving into designing an experience, I had to define who this would be for, what problem needed to be solved, where this experience would take place, when the user would interact with this and why this problem needs to be solved. Outlining those points not only gives me context to work in but the motivation to solve the problem. It provides a launching point that allows the rest of the process to be seamless.

I landed on designing an experience for photography because I felt it opened up a lot of possibilities while also allowing me to operate within a set of specific limitations. But before going further I had to know...

1. Who is my demographic?

At the time I narrowed in on photographers who get out of the studio to take their photographs. Travel photographers, nature/landscape photographers, and the like.

After further exploration and conversations with photographers I learned that this demographic was not the best choice. If I were to continue this project I would shift to focusing specifically on photographers and videographers who are in a studio setting.

2. What needs/problems can I solve?

What’s the point of making technology without actually solving for a need? To find a problem worth solving, I had to ask photographers what their problems were.

In the end, the problems I was attempting to solve where anything that created friction, forcing the photographer to miss a once and a lifetime shot. Things like editing deep settings, and remote shutter release took form as solutions to those problems.

3. How do I solve them?

That’s the real trick, isn’t it? I had to ask how I could solve these problems through a multimodal experience if that was the best solution for the problems I'd found, and what the best implementation should be.


Press Release

In emulating the "Amazonian" way, I started by writing a press release. I wrote a full press release describing the product and what it does before designing a single thing. Here's a snippit:

"The Aberrator Mark One levels your photography game up Alexa has been elevated from an everyday voice assistant to a powerful and trustworthy professional photography with the Aberrator Mark One. Professional photographers paired with the internet connected DSLR, Aberrator Mark One, can conversationally ask their camera to upload their photos to a cloud service, change internal camera settings, release the shutter remotely, set up long exposure photos, and so much more."


Orchestration and Information Architecture

In a multimodal experience, the orchestration is make or break. The handoff from device to device needs to be seamless and incredibly flexible. What should be happening when and why? In this short sprint I designed for a happy path. There are no error states or "uh-oh" moments. In future iterations, this would be heavily explored and tested.

Click to see the full version

Next up was establishing the Information Architecture. Based on the work done in the orchestration, I established a logical architecture across the experience. To reduce cognitive load on the people using this Voice UI, nailing the IA was crucial. In this first pass for IA I attempted to answer as many problems as possible, but given more time I would relentlessly test this and validate it.

Click to see the full version

UX Component Rationales

After establishing what this ecosystem needed, I had to have a rationale as to why and to explain any sort of technical specifications needed.

The Camera

This is the primary artifact and touch point for this experience. All the functionality for the product comes from this. It’s super important that this all be buttoned up and serve the purpose of making their jobs easier and allowing them to focus.

Alexa Skill

This functionality is important because the user can ask these questions while they’re preparing for the day or packing up their camera. They don’t have to worry about sitting down and stopping what they’re doing to find out quick bits of information.

The Mobile App

This functionality takes this smart camera from “hey that’s pretty neat” to “hey that’s a powerful tool I could use”. Specifically, being able to have access to your camera in situations like nature photography or when taking long exposure photos.

The Desktop App

This feature is super important for the demographic this is targeting. The user needs to be able to sit down and edit these photos, and giving them quicker access is very important. This also needs to seamlessly integrate into their workflow, and not interrupt it.


Demographic research

Since this project, my opinions on persona's and proto-personas have vastly evolved. In my opinion, demographic segmentation leaves a lot to be desired in design targeting. However, for this assignment I did start with a persona based off of loose research.

This made up a large chunk of my project’s research phase. I began by searching for demographic information on professional photographers from sources like the Bureau of Labor Statistics and AI-PI, This information helped me shape my target demographic. It’s hard to think of a use case for a voice-activated camera for a photographer in a studio, but how much of the market of photographers are actually out and about? That was the main piece of information that I was looking for.

66% of photographers say they specialize in Portrait photography. Photographers commonly claimed more than one specialization, however. My area of focus is in people getting out of the studio. That includes event photographers (33%), Photojournalism (26%), nature (24%), travel (16%), and some fine art (35%) depending on the type of photos they take. (source)

Another important consideration moving forward would be compatibility with other lenses and systems. Photography equipment isn’t cheap and having to repurchase everything would be a huge deterrent to switching over.

This proto-persona was the result of the findings in these research phases. He's loosely based on real data, but non-specific and not directly linked to the product being built.


Market research

I looked at several reviews of existing smart cameras. This research informed the type of problems to avoid. For instance, I learned that the Canon 70D doesn’t auto-update your timezone, despite being wifi-enabled. That fix is super simple.

While a lot of reviews cover the industrial design and engineering of the camera, some bits of user interface information do slip in here and there. Specifically, a video by DigitalRev TV on YouTube covers the connection of the 70D to the iPhone app.

I also took the time to search for camera UI best practices. The topic was thin and rare, but what I did find helped me out some. A startup had written a Medium article about how they designed a camera UI that allowed the user to interact directly with the image to change settings as they were composing the shot. Most searches turned up mobile app results, rather than professional DSLR results.


Need finding

Real UX is done by reading Buzzfeed listicles with accompanying gifs.

What needs exist? What problems can I solve?

This literally included me reading Buzzfeed articles and blog posts by photographers complaining about common annoyances. I also did some research into the Magic Lantern camera OS.

My goal was to identify the sorts of problems photographers have and how they fix them currently, if at all. The most common complaint was the weight of the cameras and gear they find themselves carrying. After that, it tended to be complaints about dealing with clients. If this device was able to make those sorts of problems easier, we’d be in a good spot.

Magic Lantern exists because photographers want to get more out of their camera than what comes stock on them. Specifically, a lot of options are added for video. The UI itself isn’t flashy but the functionality it adds seems to be very desirable. Overall, it seems that most photographers have a form of Stockholm Syndrome with their cameras interfaces.

My big takeaways: Carrying camera gear is annoying, and most photographers just want more options on their cameras.


Surveys

4/6 Were very interested in the product,
One was concerned about connectivity when out shooting.
One wasn’t interested at all.

From this survey, I got great insight into potential functionality and their current pain points. I sourced and surveyed 6 professional photographers in my circle and had them answer my quick survey. I made it super quick in order to get more detailed and thought out responses on the questions I did ask. These answers largely informed the end design and next steps in this project.

Survey Script:

Let's say that there was a "smart" camera that was Amazon Alexa enabled that came with a companion phone app as well as an Alexa Echo
"Skill" (which is basically an app for Alexa, if you didn't know)
Would you at all be interested in something like that?
What kind of features would you expect it to have?
What's your least favorite thing about existing camera interfaces/menu systems?


Research Synthesis

Some of the biggest takeaways were in the form of key feature ideas, as well as different expectations of the functionality and the way users will interface with the camera and ecosystem.

One user said he would expect the mobile app to operate like the Go Pro app and would love to see how much more he could control his camera remotely. This insight pushed me to incorporate more of those sorts of features into the app. Features such as changing settings and releasing the shutter, as well as being able to view photos and download them.

The Camera UI was mostly informed by the market research and cultural analysis of photographers and their common complaints. Additionally, looking at the mobile app that allowed users to directly interact with the image to change things like focus point, exposure, and more informed those features on my prototype. This research overall clearly indicated that there is a desire for powerful connected cameras and that the market does leave some to be desired.

Action Items:

  1. Improve photographer’s confidence in the system
  2. Better communicate phone and camera connectivity
  3. Add more features to camera UI
  4. Run more user tests


Next Steps

Tests with Professional Photographers

Obviously, it’s super important to talk to your demographic and test your product with them. I'd love to have performed a contextual inquiry; to have actually watched photographers work, taking notes of their behaviors and work arounds. This would have provided a rich trove of stories to pull from for inspiration.

As it is an art, I’m sure a lot of photographers have different ways of working, so sitting down with a variety of them will be very important. After doing some more observational research, I’d love to actually test the multi-modal experience with an actual camera.


Retrospective

Designing for an extremely specific power-user centric device like a DSLR was a new and unique challenge. The target demographic consists of professionals with a lot of demands and expectations, and the technology itself is very specific. Getting a good grasp on what the best practices are while also trying to wrap my head around the functionality and purpose of everything was very exciting, but proved to be a challenge.

In future iterations of this I would shift the focus to in studio photographers, and test physical wizard of oz prototypes with them. The mobile app and desktop app additionally need further exploration and testing.

Thanks for reading.


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